2021-11-13
Automate debugging using GDB scripting

Recently I was working on a GStreamer plugin in Rust. The plugin basically rounds the corners of an incoming video, something akin to the border-radius property in CSS. Below is how it looks like when running on a video.

The GStreamer pipeline for the same:

gst-launch-1.0 filesrc location=~/Downloads/bunny.mp4 ! \
  decodebin ! videoconvert ! \
  roundedcorners border-radius-px=100 ! \
  videoconvert ! gtksink

This was my first time working on a video plugin in GStreamer. Had a lot to learn on how to use the BaseTransform class from GStreamer, among other things. Without getting into the GStreamer specific details here, I basically ran into a problem for which I needed to do some debugging for figuring out what was going on in the internals of GStreamer.

Now, while I never had problems using GDB from the command line, but, the way I was using it earlier was just not good enough. I would start the pipeline, then attach gdb to a running process, place breakpoints by manually typing out the whole thing and then start. For one off debugging sessions, where may be you just want to quickly inspect the backtrace from a crash or may be look into a deadlock condition where your code hung, this could be fine. However, when you have to repeat this multiple times, do a source code change, compile and then check again, it becomes frustrating.

Let's look at how we can make this easier.

GDB Dashboard

Looking for a better way, I first stumbled on gdb-dashboard. This is quite useful since it can give the needed information without having to type anything. Using gdb hooks, the dashboard can be triggered when appropriate. See the rest of my gdb configuration to get an idea. I use this in scenarios like where code is stuck due to a deadlock, I need to look at the backtrace of a crash or any such one off simple investigation.

Construct breakpoint command in neovim & copy to clipboard

The next small improvement I did was more specific to my use of neovim. I generally navigate source code using neovim, which would be opened in one kitty tab and gdb would be running in terminal in next tab or a split. Wanted to be able to quickly place a breakpoint without having to type anything out on the gdb prompt. Wrote a small piece of vimscript code which generates the gdb command, I would have to type on the gdb prompt to enable a breakpoint, considering the current line and file on which my cursor is at in the source when opened in neovim.

function! CopyBpLocToClipboard() abort
  let linenumber = line(".")
  let filepath = expand("%")
  let breakpoint = "break " . filepath . ":" . linenumber
  silent execute "!wl-copy " . breakpoint
endfunction

nnoremap <silent> <Leader>yb :<C-U>call CopyBpLocToClipboard()<CR>

So I can hit the key binding above and a command like below will be copied to the clipboard which I can paste on gdb prompt.

break subprojects/gst-plugins-base/gst-libs/gst/video/video-frame.c:104

Nifty!!!

GDB scripting

Now imagine a scenario where may be one wants to look at multiple places in the source code and when the program is running, inspect certain variables or just print out a back trace each time a specific code point is reached.

The manual way to do this and the way which I was also doing it earlier, was to load the executable in gdb or attach to a running process, place a break point, run, inspect the local variables or print stack trace, place the next break point and repeat this whole process. Just time consuming and a waste of time.

GDB can completely automate the above process. Let's see how.

Below is the .gdbinit file I came up with for my problem. This is what is called a command file by gdb.

set confirm off
set breakpoint pending on
set logging on
set logging overwrite on
set print pretty on
set pagination off
break subprojects/gst-plugins-base/gst-libs/gst/video/video-frame.c:104 if meta->n_planes == 4
break subprojects/gst-plugins-base/gst-libs/gst/video/gstvideometa.c:228
break subprojects/gstreamer/gst/gstbuffer.c:1410
break subprojects/gst-plugins-base/gst-libs/gst/video/gstvideometa.c:231
break subprojects/gst-plugins-base/gst-libs/gst/video/gstvideometa.c:237
break subprojects/gst-plugins-base/gst-libs/gst/video/video-frame.c:136

commands 1
    print i
    print *frame
    enable 2
    enable 3
    enable 4
    enable 5
    enable 6
    continue
end
commands 2
    print offset
    continue
end
commands 3
    print offset
    print size
    continue
end
commands 4
    print *(GstBufferImpl *)buffer
    print idx
    print length
    print skip
    continue
end
commands 5
    disable 2
    disable 3
    disable 4
    print *(GstBufferImpl *)buffer
    print info->data
    print skip
    print *data
    continue
end
commands 6
    print *frame
    quit
end

disable 2
disable 3
disable 4
disable 5
disable 6
run

The command I was using to debug my GStreamer plugin in this pipeline with gdb.

gdb --nx -x .gdbinit --args \
  env RUST_BACKTRACE=1 GST_DEBUG=3,basetransform:6 \
    GST_PLUGIN_PATH=$GST_PLUGIN_PATH:~/GitSources/gst-plugins-rs/target/debug \
  gst-launch-1.0 filesrc location=~/Downloads/bunny.mp4 ! \
    decodebin ! videoconvert ! \
    roundedcorners border-radius-px=100 ! \
    videoconvert ! gtksink

In the command above, the -x parameter tells gdb to use the command file. The --nx flag tells gdb to not read any any .gdbinit files in any directory, as I did not want to use gdb-dashboard for this. --args is how I tell gdb what to run, which is my GStreamer pipeline. You can see gdb --help for details on the flags.

Now, let's understand what the command file does. The ones below are just some settings we want gdb to use. Note that we have turned on logging and pretty printing.

set confirm off
set breakpoint pending on
set logging on
set logging overwrite on
set print pretty on
set pagination off

Next we specify the breakpoints. We have six breakpoints. These are the locations which were of interest to me.

break subprojects/gst-plugins-base/gst-libs/gst/video/video-frame.c:104 if meta->n_planes == 4
break subprojects/gst-plugins-base/gst-libs/gst/video/gstvideometa.c:228
break subprojects/gstreamer/gst/gstbuffer.c:1410
break subprojects/gst-plugins-base/gst-libs/gst/video/gstvideometa.c:231
break subprojects/gst-plugins-base/gst-libs/gst/video/gstvideometa.c:237
break subprojects/gst-plugins-base/gst-libs/gst/video/video-frame.c:136

Breakpoints can be enabled conditionally. The if meta->n_planes == 4 implies to consider this breakpoint only when we get a video frame with 4 planes.

We can now tell gdb what should it do when each of the breakpoint above is hit.

commands 1
    print i
    print *frame
    enable 2
    enable 3
    enable 4
    enable 5
    enable 6
    continue
end

commands 1 implies these are the commands for gdb to execute when breakpoint 1 is hit. When breakpoint 1 is hit, it will print the value of i and frame. The other breakpoints get enabled only after the first one is hit. This is because at the end of command file, we have

disable 2
disable 3
disable 4
disable 5
disable 6

which tells gdb to start with these breakpoints disabled. They will get enabled only when we hit breakpoint 1. The continue just tells gdb to continue, as we do not want to stop on hitting a breakpoint and only want to inspect in the end using gdb log.

Similarly we have for other breakpoints.

The run at the end tells gdb to start running immediately. In normal usage one would have to explicitly type run on the gdb prompt to make gdb start debugging.

If it is not clear so far, basically whatever gdb commands we would have used for debugging at the gdb prompt, we now use them in the command file.

Now, since we turned on logging after running the below on the terminal

gdb --nx -x .gdbinit --args \
  env RUST_BACKTRACE=1 GST_DEBUG=3,basetransform:6 \
    GST_PLUGIN_PATH=$GST_PLUGIN_PATH:~/GitSources/gst-plugins-rs/target/debug \
  gst-launch-1.0 filesrc location=~/Downloads/bunny.mp4 ! \
    decodebin ! videoconvert ! \
    roundedcorners border-radius-px=100 ! \
    videoconvert ! gtksink

gdb will run the pipeline, considering the command file it was passed and log whatever it was asked to log when each breakpoint is encountered. And now since we had turned on logging and pretty printing, gdb will nicely log everything in default gdb.txt file. You can see the exact log text file here, where I have attached the gdbinit and the other two log files.

Now, one can comfortably look at this log and see what is going on. Once the command file is written, the whole debugging process is completely automated. Run, sit back and then look at the logs.

Using gdb is now a breeze and hassle free experience. Being able to automate and log the debugging process like this, also means you could share your command file and someone else can replicate this. Wish I would have learned this sooner.

(Note: This post was originally published here).